Project Lux is a 3D puzzle platformer idea where the core challenge is building and maintaining light systems while moving through a level.
Core Loop #
- Read the room and identify useful tools.
- Plan a light path.
- Set up mirrors, emitters, and materials.
- Form temporary platforms from stable light interactions.
- Traverse while keeping the system alive.
- Re-adjust and iterate when it breaks.
Pillars #
- Emit: control where light goes and what kind of light is used.
- Transform: bounce, bend, split, and combine beams through materials.
- Materialise: convert stable light interactions into usable geometry.
- Traverse: move through the level using what you built.
- Adapt: respond to moving parts and changing conditions.
Design Direction #
The main goal is continuous engagement, not one-and-done puzzle rewards.
- Platforms should exist only while the light setup is maintained.
- Multiple solutions should be valid.
- Feedback should be instant and visually clear.
Current Stage #
In planning, with a focus on validating the loop:
- Adjust
- Observe
- Commit
- Move